观看 Masahiro Sakurai on Creating Games 的视频,了解玩家的压力管理!
2022-10-09
20221009 - Squeeze and Release
20221009 - BAYONETTA - 凸显 BOSS 威猛的动作设计要素
20221005 - Down with Lag!
20221005 - BAYONETTA - 敌人设计的注意点
20220924 - Game Development Isn't a Game
20220924 - BAYONETTA - 令人印象深刻的角色动作
20220924 - 射击游戏设计一把枪有多复杂
20220917 - Risk and Rewards
20220917 - BAYONETTA - 如何编写引人入胜的故事
20220913 - BAYONETTA - 打造大人气主人公的秘诀
20220911 - Frame Rates
20220911 - BAYONETTA - 如何建立完美的游戏世界观