無涘
20230827 - The Potential of One Button 20230827 - The Potential of One Button
观看 Masahiro Sakurai on Creating Games 的视频,了解一个按键可以做什么玩法!
20220826 - Obsidian Content Linker 插件开发回顾 20220826 - Obsidian Content Linker 插件开发回顾
大致回顾为 Obsidian 开发 Content Linker 插件的过程。
2023-08-26
20220826 - 与 PKM 的相识和实践 20220826 - 与 PKM 的相识和实践
大致回顾如何接触到 PKM 的过程以及一点点个人构建的 PKM 工作流。
2023-08-26
20230820 - Jobs in Game Development 20230820 - Jobs in Game Development
观看 Masahiro Sakurai on Creating Games 的视频,了解游戏业界中的不同岗位!
《生克之路》One-Page Design 《生克之路》One-Page Design
对 2023 年 8 月独立构思的游戏《生克之路》的构思复盘。
20230813 - Making Lead-ins Instant and Impactful 20230813 - Making Lead-ins Instant and Impactful
观看 Masahiro Sakurai on Creating Games 的视频,了解“Lead-in”动画!
20230806 - Let Players Cheat the System 20230806 - Let Players Cheat the System
观看 Masahiro Sakurai on Creating Games 的视频,了解提供游戏难度选项的新思路!
20230730 - Eight Hit Stop Techniques 20230730 - Eight Hit Stop Techniques
观看 Masahiro Sakurai on Creating Games 的视频,学习有关 Hit Stop 的技术!
20230723 - Making Your Game Easy to Tune 20230723 - Making Your Game Easy to Tune
观看 Masahiro Sakurai on Creating Games 的视频,了解游戏微调(Fine Tuning)!
20230716 - That was Then, This Is Now 20230716 - That was Then, This Is Now
观看 Masahiro Sakurai on Creating Games 的视频,了解多多尝试是更好地享受现在的秘诀!
20220709 - ChatGPT Prompt Engineering for Developers 20220709 - ChatGPT Prompt Engineering for Developers
与 DeepLearning 和 OpenAI 一起学习如何使用 LLM 为开发过程助力!
20230709 - Distinguishing Between Major and Minor Elements 20230709 - Distinguishing Between Major and Minor Elements
观看 Masahiro Sakurai on Creating Games 的视频,了解通过区分元素的主次进行优化的方法!
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