观看 Masahiro Sakurai on Creating Games 的视频,了解 Kirby's Adventure 诞生的故事!
2022-10-30
20221030 - Kirby's Adventure
20221030 - BAYONETTA - 打造玩家喜爱的游戏系统及难易度
20221016 - Draw the Light Not the Asset
20221016 - BAYONETTA - 好音乐才是真正的“视听盛宴”
20221009 - Squeeze and Release
20221009 - BAYONETTA - 凸显 BOSS 威猛的动作设计要素
20221005 - Down with Lag!
20221005 - BAYONETTA - 敌人设计的注意点
20220924 - Game Development Isn't a Game
20220924 - BAYONETTA - 令人印象深刻的角色动作
20220924 - 射击游戏设计一把枪有多复杂
20220917 - Risk and Rewards