無涘
《Pull the Trigger》 One-Page Design 《Pull the Trigger》 One-Page Design
对 2024 年 1 月创作的以电力为主题的谜题《Pull the Trigger》的构思复盘。
20240121 - Do We Really Need Enemies? 20240121 - Do We Really Need Enemies?
观看 Masahiro Sakurai on Creating Games 的视频,学习游戏中的 Stress-Relief-Growth-Progress 循环!
20240114 -  Directors Need to Be Unique 20240114 - Directors Need to Be Unique
观看 Masahiro Sakurai on Creating Games 的视频,了解成为游戏导演的关键特质是与众不同!
密码谜题 密码谜题
对 2024 年 1 月创作的以密码为主题的三个谜题的构思复盘。
20240107 - Game Music and Ambient Sounds 20240107 - Game Music and Ambient Sounds
观看 Masahiro Sakurai on Creating Games 的视频,了解现代游戏的音乐和环境音!
20240102 - Put Parameters in Brackets 20240102 - Put Parameters in Brackets
观看 Masahiro Sakurai on Creating Games 的视频,了解针对特定角色的游戏微调(Fine Tuning)!
20231224 -  You'll Forget the Hardship, But the Game Will Endure! 20231224 - You'll Forget the Hardship, But the Game Will Endure!
观看 Masahiro Sakurai on Creating Games 的视频,学着忘记困难,记得为玩家服务!
20231217 - Sora's Work-From-Home Strategies 20231217 - Sora's Work-From-Home Strategies
观看 Masahiro Sakurai on Creating Games 的视频,了解樱井的公司 Sora 如何支持远程办公!
20231210 - Falling Sells the Feeling of Flight 20231210 - Falling Sells the Feeling of Flight
观看 Masahiro Sakurai on Creating Games 的视频,学习在引入机制时也要考虑对立机制!
20231203 - Good Errands and Bad Errands 20231203 - Good Errands and Bad Errands
观看 Masahiro Sakurai on Creating Games 的视频,了解如何设计好的跑腿事件!
《卦象迷宫》One-Page Design 《卦象迷宫》One-Page Design
对 2023 年 11 月创作的以迷宫为主题的谜题《卦象迷宫》的构思复盘。
202301126 - Get the Sense of Scale Right 202301126 - Get the Sense of Scale Right
观看 Masahiro Sakurai on Creating Games 的视频,了解如何实现特定的尺寸感!
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