20221225 - Giving “Weight” to Buttons 观看 Masahiro Sakurai on Creating Games 的视频,学习如何为按钮添加分量! 2022-12-25 Study-Game-Notes Game Learning Notes Masahiro-Sakurai-on-Creating-Games
20221219 - Invisible Intuition:Blockmesh and Lighting Tips to Guide Players and Set the Mood 通过 GDC 演讲,学习关卡设计中的 14 个引导原则。 2022-12-19 Study-Game-Notes Game GDC Learning Notes
20221218 - Clarity vs. Style 观看 Masahiro Sakurai on Creating Games 的视频,了解游戏 UI! 2022-12-18 Study-Game-Notes Game Learning Notes Masahiro-Sakurai-on-Creating-Games
20221211 - Just Let Them Play! 观看 Masahiro Sakurai on Creating Games 的视频,了解如何创建游戏的第一印象! 2022-12-11 Study-Game-Notes Game Learning Notes Masahiro-Sakurai-on-Creating-Games
20221211 - BAYONETTA - 白金游戏工作室的哲学:游戏业界的现在与未来 观看白金工作室在 B 站上的《爆款游戏创作心法》视频,了解白金工作室的未来愿景。 2022-12-11 Study-Game-Notes Game Learning Notes Platinum-Games
20221204 - Make It Pop! 观看 Masahiro Sakurai on Creating Games 的视频,了解如何让特效更加具有表现力! 2022-12-04 Study-Game-Notes Game Learning Notes Masahiro-Sakurai-on-Creating-Games
20221204 - BAYONETTA - 稻叶敦志 游戏制作人看业界 观看白金工作室在 B 站上的《爆款游戏创作心法》视频,了解稻叶敦志作为游戏制作人如何看业界。 2022-12-04 Study-Game-Notes Game Learning Notes Platinum-Games